October 2009
4 posts
Facing The Backlash
In 1993, the video game industry faced a new enemy in its quest to be viewed as a true form of entertainment. This new foe wasn’t another case of in-fighting, nor was it resistance against breaking into new countries or new households. The thing standing in the way of the industry was something so powerful that it had the ability to shut down the entire industry with a whim if it so chose....
The Rise Of PC Gaming
The age of home gaming had come, gone, and was coming back before PC gaming started to breathe a life of its own. The main restrictions of gaming on a personal computer were primarily a hardware issue. Beyond the capability to output a decent set of graphics, the ability of gaming on a PC was incredibly hindered. The lack of any form of input, besides text, made gaming a chore. The other hang-up...
The Early 80s Video Game Slump
Between the early to mid 1980s, the video game business was believed to be a dead industry. The arcades were dead or dying and the home console business had become practically extinct. Stores were avoiding anything involving the words “video game” like the plague and major investors were even less interested in pumping their money into something that was considered, at the time, to be...
Looking Back At Past Failures In Videogames
The early years of gaming were filled with many pitfalls that had threatened to end the entire technological revolution before it had a chance to grow. This isn’t to say that there weren’t also a great number of successes at the time. The successes are why gaming survived to become as big as it has now. The failures, however, almost nullified every success that had been achieved. The majority of...